More on digital democracies
Sun, 27 Aug 2000 06:42:56 -0400 (EDT)
Dave Long writes:
> > Making democracy stable in a virtual reality has several
> > special challenges.
> > Solutions to pseudospoofing and tossers ... : ... make joining
> > difficult, costly, and/or slow ...
> Note that these were also the solution to making democracy
> stable in historical reality; the extended franchise is a
> relatively modern invention.
> Spoofing and stuffing seem like they'd be a larger problem
> for virtual realities, but I believe there is a story about
> an election in GA that Carter won on appeal: it was just a
> bit suspicious that all of the dead people who voted for his
> opponent did so in alphabetical order.
They're still the solution to making it stable in modern reality, I
think; thus the minimum-residency requirement for registering as a
voter in essentially all US districts.
I think we try to prevent pseudospoofing as well --- I signed up to
vote when I got my driver's license, and I would have a hard time
signing up to vote that way under multiple names. (Not impossible,
certainly, but difficult --- and especially difficult to do on a huge
Dead people voting is a spoofing problem, or perhaps a
ballot-box-stuffing problem. Avoiding virtual ballot-box stuffing
requires that the ballot box be hosted on a trusted machine, I think.
<firstname.lastname@example.org> Kragen Sitaker <http://www.pobox.com/~kragen/>
Perilous to all of us are the devices of an art deeper than we ourselves
-- Gandalf the Grey [J.R.R. Tolkien, "Lord of the Rings"]